Tactile Tech for Inclusive Teaching

“By incorporating tactile learning into a regular lesson plan, came this totally inclusive way to teach the same subject… and made it not only accessible for the visually impaired student but also more fun for the teacher and the rest of the class.” – Neal McKenzie

STEM for the Visually Impaired

Is it too difficult to understand how a train railway system works if you cannot visually observe it? STEM is an academic area that many falsely believe is out of reach for the visually impaired.

Educators are aware it is unfair to restrict the opportunity for someone who might enjoy and contribute in STEM, but traditional teaching methods allow for this to prevail. Let’s take a deeper look at why this is with Leah Wyman, the Head of Education at 3Doodler, and Neal McKenzie, Assistive Technology Specialist at the Sonoma County Office of Education. Leah and Neal hosted a talk
at the SXSW EDU Conference which explored the benefits of tactile learning, barriers faced by teachers, and how to overcome them.

Listen to Leah and Neal’s talk

One Size (Rarely) Fits All

Earlier this year, Neal who, at the time, had a blind student in 7th grade, had the opportunity to work with a science teacher in regular ed on an upcoming fossil project worksheet. The teacher struggled to find a way to keep the student occupied while the rest of the class did the worksheet. It suddenly occurred to Neal, why not plan something which would make the lesson accessible for the blind student, and also more fun for the rest of the class? He and the science teacher then came up with the idea of filling some boxes with sand and some “fossils”, to teach students the ways archaeologists discover fossils. Out of this collaboration came this new, totally inclusive (and fun) tactile way to teach the same subject. This example illustrates how big an idea it is to incorporate tactile learning into STEM – not only for students with disabilities, but for inclusion for the whole classroom.

We Are More the Same Than Different

Another time, Neal was tasked with modifying a lesson with a logic problem involving trains to a class with both sighted students and a blind student. Instead of simply translating the worksheet into braille, Neal decided to get the students to a make a physical model using resources he found online. He also printed a set of instructions in braille. Neal was so excited when he found the whole class working on this project together as a group, making little trees, a train, tunnel and a railway, and really enjoying it. Some students even added tiny magnets so that the train would physically pull the cars!

“I love this example because it illustrates how making something real and tangible encourages collaboration among the students, and it also makes students engage and retain the information better. A student who otherwise would be taught in a more traditional way may have been left out or just asked to listen, was instead fully engaged just like all the other students. Whenever we say, there’s this worksheet, and a student can’t see it, we should instead be asking what the student can do, and how they can understand something well, then developing our lessons that way.”

The Challenges Of Change…

We all know that ideas like those Neal introduced to his classes are great, but we also know that not many teachers teach with tactile technology. The question is why.

There are several barriers that are keeping all classrooms from using tactile technology. One common challenge faced by teachers is an overwhelming schedule, meaning they simply don’t have the time to develop materials for teaching in a new way. Teachers are also spending less time sharing teaching experiences and working on lesson plans together, making opportunities to learn from each other much less frequent. Needless to say, one-on-one time with students is limited, leaving almost no capacity for making personalized learning plans and understanding what kind of learning would work best for each student.

And How to Overcome Them

First and foremost, we need to recognise that although it may take more time upfront to plan, an effective lesson that leads to more retention means less time required to cover one subject, and also less time needed for reteaching later. In fact, there are tons of tactile learning resources available online which teachers could use to improve on or replace their existing lesson plans, saving time and improving results in the long run.

"The teacher’s role becomes that of a guide for the students in determining their path to reach their learning objectives."

Identifying the right tool for your students is also an integral step. Many teachers shy away from introducing a new tech into the class based on the assumption that it would be difficult to set up, and the learning curve is steep. While this is a growing area in education, there are tactile tech tools in the market today which are intuitive, require little to no complicated setup or tech knowledge, and are adaptable for a variety of teaching purposes.

Given the right tools to succeed, students can be given more control of the learning journey, and even make their own projects. The teacher’s role becomes that of a guide for the students in determining their path to reach their learning objectives. And learning how to learn is the best way to prepare students today for the careers of the future!

STEM for All, and All for STEM

The most effective way to engage a student in STEM is to let them become scientists, become engineers, become mathematicians. Encourage them to problem-solve using technology, versus teaching them about those things. Allowing students to open up and experience these things will allow them to decide if this is right for them or not.

"These kids don’t have to love STEM, but I want them to have that choice – to have a chance to love STEM and not have limiting factors decide if they love it or not."-Neal

You can listen to Leah and Neal’s talk at the SXSW EDU Conference here.

Listen to a podcast on ‘Creating Breathtaking Projects with 3Doodler’ on Scalar Learning here.

For more information about 3Doodler EDU products, please visit http://edu.the3doodler.com/

We’ve Just Turned 5!

It’s been 5 years since we received your generous support on Kickstarter, which propelled us to where we are today. As we celebrate our 5th birthday, we wanted to share a bit about our story.

Highlights
  • Our initial $2.344 million campaign on Kickstarter in 2013 still ranks #76th all-time on the platform for money raised

  • With 1.4 million units sold, 3Doodler is the best-selling 3D printing product of all-time, and gaining momentum with 500,000 unit sales coming within the last six months

  • We have not sought additional funding from investors

Five years ago this month, the 3Doodler was a mere concept. The idea was to simplify 3D printing, putting its power in the hands of anyone through a pen-like device that cost less than $100.

Enter Kickstarter, and a community of visionary early adopters. Relying on the power of the internet, and our hope that people would recognize the potential of the 3Doodler (or just want to have fun with it), we launched our campaign. The result was one of the most-funded technology Kickstarter campaigns to date, and a 26,000-strong community (26,457 to be exact) to propel the company journey.

During our 2013 Kickstarter, we raised $2.344 million to begin operations. When the 3Doodler was upgraded with a 2.0 version in 2015, an already avid user base responded by raising another $1.55 million in crowdfunding. We have never taken a dime of investor funding, instead relying on the Kickstarter community to find sustainability.

Under our parent company Wobbleworks Inc., more than 1.4 million 3Doodler products have been sold to date in over 60 countries, while no other 3D printing product has topped the million mark.

" Under our parent company Wobbleworks Inc., more than 1.4 million 3Doodler products have been sold to date in over 60 countries, while no other 3D printing product has topped the million mark."

From dresses, to wallets, vases, jewelry, robots, figurines and home improvement solutions, 3Doodler products offer unlimited opportunity for those holding the pen. The latest notable creation being a 6’6” inch replica of the Statue of Liberty that now lives in the company’s Manhattan headquarters.

Thanks to family-friendly price points, seamless ease of use and safety features ranging from temperature control to compostable plastics, 3Doodler is making 3D printing technology accessible for all. This includes more than 100,000 students at 5,000 schools worldwide through our line of Education (EDU) Kits and matching programs like DonorsChoose.org. Making 3D accessible to education is mission critical going forward.

Add something here if you want?